Sunday, 4 December 2011

STUDIES ON THE NATURE OF CMC INTERACTIONS


The nature of CMC interactions is that which has spurned various researches across the length and breadth of communication and the related disciplines like anthropology, psychology, linguistics, sociology and even computer science. Within the communication field, it has spurned, debates upon debates. From our knowledge of communication so far, there is clear difference between the context of CMC and fact-to-face communication. Primarily, CMC does not allow a full array of non verbal behaviour to be utilized. Although, dated CMC studies held strongly that CMC would not even allow any of the nonverbal cues; that it is predominantly text-based and therefore a “lean medium” in terms of information exchange, which is unsuitable for carrying out tasks or social functions that requires rich, detailed and nuanced communication. With this notion come the “cues-filtered out” perspective (Parks and Floyd, 1996). The cues-filtered out (CFO) perspective, an umbrella term for several related theories (e.g. social presence theory; Short, William and Christie, 1976) which points that the lack of non verbal cues in CMC causes it to be more impersonal than face-to-face (FTF) interaction. Media richness theory (Daft and Hangel, 1986) also focuses on CMC’s predominantly lexical mode of interaction, deeming it a lean medium compared to FTF interaction, which has multiple cues and a high degree of personalization.
            Due to the burgeoning use of the Internet for social purposes, anecdotes of online encounters have shown that people can have intimate relationships in the CMC environment. Theories such as the social identification/de individualization (SIDE) model (Spears and Lea, 1994) and the social information processing (SIP) theory (Walther, 1992), which asserts that all communicators experience similar needs for uncertainty reduction and affinity, regardless of medium have come to debunk the old assertions. In another words, the SIP theory holds that CMC users adapt existing communication cues, within constraints of language and textual display, to serve processes of relational management. This approach is also supported by research (Sherbloom 1988) suggesting that communicators adapt computer generated textual signals for specific relational purposes.
            Recently, another theory has been articulated that is an extension of both SIDE and SIP perspectives. Walther’s (1996) hyper-personal communication model introduces factors that explain how the CMC environment can allow the individual to experience a level of closeness above the norm in FTF condition. Walther describes three necessary conditions for hyper personal communication to occur, these are;

1.                  The receiver’s idealization of the other due to over-attributions, where by the receiver assigns magnified positive values to his or her partners;
2.                  Sender’s selective self presentation, in which the sender has the advantage of being able to optimally edit his message before transmitting.
3.                  Feedback loop or reciprocity of interactions, whereby the interplay of idealization and self presentation becomes a dynamic process and creates a self-reinforcing cycle.

If these conditions are met, people can develop a sense of closeness and rapport in their CMC interactions.
            Taken together the results of these studies teach us a great deal about the nature of CMC interactions. As Flaherty, Parce and Rubin (1998) cited in Pearson et al., (2003:352) “CMC is not a functional alternative to FTF communication”. Rather, evidence suggests that CMC users adapt their behaviours to the unique nature of the CMC environment. Rather than relying on visual cues, like pictures, for information, CMC participants are contact with visual anonymity. And CMC users may be more likely to discuss core issues about themselves rather than focusing on more superficial cues, consequently, the question of whether CMC is similar to face-to-face communication is largely irrelevant. CMC is a unique channel of communication to which people can naturally adapt their communication behaviours.
            Another area of research which characterizes CMC and set the standard for its nature involves the ways in which gender and culture are related to CMC. The two important dimensions for this nature are;

(1)               Are differences in CMC attitude or behaviours based on gender or ethnicity? And
(2)                           Can CMC be used as a tool for social change in the areas of gender and
ethnicity?

In theory, some CMC systems conceal both gender and ethnicity to the point that they can be both gender neutral and colour blind. Many studies in this dimension have found this position incorrect. For example, Tannen (1990) cited in Hian Chuan, Treror and Detenber (2004) noted that women tends to focus on reaching concessions while men focus on reaching concession while men focus on establishing status. Furthermore, men tend to stress competition, maintain some distance from others, operating by rules, interacting in groups, and doing, whereas women are inclined towards “cooperation, making and sustaining different relationship, (and) participating in close, dyadic friendships” (Wood, 1993:34).
            Two dimensions are however identified from gender related research or CMC. These are relational language or communication style and context comparative for example, Hian et al., (2004) work is in line with the relational dimension, and their results indicate that “males and female individually did not experience significant differences in the level of intimacy felt with their partners, nor did the genders differ across CMC”. Previous research in this direction is by Self and Meyer (1991) cited in Jaffe et al., (1999) who analyzed the relationship of gender-based communication patterns and pseudonym use in a longitudinal panel study.  Jaffe et al., (1999) however focused our second dimension that is changes in gender-based communication style accompanying the use of pseudonyms. It is worthy of note that several gender CMC studies have extended theories patterns of face-to-face conversation; such as that of Tannen, 1990; Lakoff, 1975; Eakins and Eakins, 1980; and Soskin and John, 1963, to CMC modes. Such works reflect in Herring, 1993; Kaplan and Farrell, 1994; Aune, Buller and Aune 1996, Rosenthal and Christensen, 1982; and Soukup, 1999. Communicative style has been studied because it qualifies as an information one used in interpersonal evaluation, which is an ongoing process in relationship (Adokins, 1995) cited in Hian et al., 2004).
            The second dimension is what we have called context comparative CMC studies. This dimension of gender CMC tends to view communication between members of both genders in the CMC and FTF environment with respect to the difference in the interaction processes that occur in the two environments. Notable around works in this direction are Herring, 1993; Weisband, 1992, cited in spears and Lea, 1994; Kinney, 1999). As Jaffe et al., (1999) put it, CMC has been described as “democratizing” because it neutralizes one’s social status cue. It enables a person to exhibit different personality in relative anonymity and safety (We, 1993).
            Whether CMC can be used as an agent of social change has been concretized by some recent happenings the world over. The way people converge in the CMC environments has since provided an outlet for discussion and deliberation. For example;

-                      Text messages that were sent in the Philippines, which are thought to be partly responsible for the demonstration that ousted former president Joseph Estrada. Samples of such a text message read; ‘wear black to mourn the death of democracy, expect there to be rumbles and go to EDGS.
-                      The 11 March, 2004 Madrid attacks (11 M) and the reaction from the people against the government in the Spanish elections of 14th march, 2004
-                      The 2005 civil unrest in France. The French national police spokesman, Patrick Hamson, was quoted in the Wall Street Journal as saying that youths in individual neighbourhoods were communicating by cell phone text messages, online blogs, instant messages and email – arranging meeting and warning each other about police operations.
-           The Arab Spring of the 2011 

With the systems of CMC individual who have divergent worldviews and methods have been able to coordinate in short term goals.
            In summary, CMC is any form of communication between two or more individuals who interact and or influence each other via separate computers through the Internet or a network connection using a software. It does not include the methods by which two computers communicate but rather how people communicate via computers. It is only peripherally concerned with any common work product created.
            Research on CMC dates back to the early days of the technology in the 1970s (Herring, 1994). Linguistics study CMC to observe how language is used in computer mediated settings (online discourse environments). This includes such paralinguistic features as emoticons; pragmatic rules like turn taking, and specialized registers or sets of terminology specific to these environments.
            A sociological approach to CMC covers how humans use “computer (or digital media) to form, support and maintain relationships with others (social cues), regulate information flow (learning instructional uses; see Gonzalez – Bueno, 1998; Warschauer, 1997; St. John and Cash, 1995; Chun, 1994; Wang, 1994; Ortega, 1997; Bieavois, 1998). It can also be used to make decisions (including major financial and political ones). It does not form on common work products or other “collaboration but rather on “meeting” itself on such human problem as lying and blaming and on other trust questions how computer mediation changes the character or emotional consequences of meetings or relationships.
            The way human communicate in professional social and educational settings is different, depending upon not only the environment but also the method of communication in which the communication occurs, which in this case, is through the use of computers. CMC mostly occurs through email, video audio systems, newsgroups/bulleting boards, list-servers instant messaging and text considering and multi player video games.
            Switching communication to a more computer mediated form has an effect on many different factors such as impression formation, deception and lying behaviour, group dynamics, disinhibition and especially relationship formation.
            CMC is examined and compared to other communication media through common aspects of any forms of communication, including (but not limited to) synchronicity, persistence or “recordability”, and anonymity. Each of these aspects varies widely for different forms of communication (e.g. compare instant messaging and email systems). Anonymity and in part, privacy and security, depends more on the context and particular program or web page being used. It is important to remember the psychological and social implications of these factors instead of just focusing on the technical limitation.
           
Emoticons, Emotexts and Abbronyms in CMC

> Heyyyy, where were u? I was worried about u! :(
> Sorry … I was so busy LOL
> BRB
> :) OK

This kind of conversation is familiar to everybody who uses computer mediated communication such as email, GSM short messages service, mailing lists, and instant messaging or chat programs, especially that of Yahoo! and MSN instant messenger (IM). Computer -mediated communication (CMC) is laced with emoticons and multifarious shortenings which function as symbols for expressing emotions and feelings behind written words, phrases or sentences (see Hunnicutt and Magnuson, 2001; Sjoberg, 2001). The two of emoticons and acronyms have formed part of the “hybrid register” of the CMC, they have shifted the position of CMC as a limited and lean medium for effective social interactions to a rich and robust hyper personal and interpersonal mass medium. These perspectives have been duly acknowledged in our earlier discussion under the nature of CMC.

Emoticons: The Non Linguistic Signs
As earlier mentioned, one of the non linguistic signs of the CMC systems is emoticons. Emoticons, which evolved from the smiley face crated by Scott Fahlman (of MIT) in the 1980s are sequences of text characters such as :), :(, or ;) or small static and or dynamic keyboard generated images [ L, J ] that represent various human facial expressions and convey emotions. Emotions (realized in the blending of two lexicons emotive and icon) are used for recovering body language in the world of text. Owing to this, earlier studies have used the term “electronic paralanguage”. Emoticons can become an important part of successful communication when human presence is lost during an electronic exchange of text.
      Consequently, the use of emoticons has become a common language for certain groups of people including those from different nations and cultures and those who speak different languages. In fact, emoticons have since warmed their ways into the literature communities both home and aboard. For example, the cover page of an international business magazine, The Economist, once featured emoticon as its cover picture. In Nigeria, emoticon also features in the Malta Guinness television commercial titled ‘smile’. A closer look at the calistenically, displayed umbrellas at the last seconds of the ad spot reveals a colon and a closing parenthesis, which represents a smiley. Be that as it may, Microsoft Corporation, in a bid to reinforce the growing universal usage of these emotive icons has automatic graphic replacement for these character sequences. Emoticons that come with the latest versions of instant messaging programs like Yahoo! Messenger, MSN messenger are animated and communicative induced.
            In Nigeria, the two most common Instant Massaging/chat programs accessible to the Net users are Yahoo! Messenger and MSN Messenger. Within these two, Yahoo! program appears the more accessible. This assessment is corroborated by the popularity of Yahoo! in Nigeria. The slang “Yahoo-Yahoo, Yahoo Boiz or Sure Boys” as come to mean different Internet fraudulent methods, almost becoming as popular as the notorious number ‘419’ in the larger societal discourse.
            During an online chat session, emoticons communicative competence is further enhanced through sound, colour, and structural arrangement with the linguistic signs such as words, phrases and sentences. They provide the much needed identity for the ‘faceless’ individual at the remote end of the network. On mouse over, emoticons give information on the individual tasks such as idle, online, offline, busy, and when it appears grey, apart from the usual yellow colour, it signifies either communicator’s absence from the context or his hiding from co-communicators. The range of animated emoticons that signifies human facial expressions like laugh, grin, smile, sad, wink etc. confirm the universal nature of some nonverbal are (especially facial expressions) (sec Watson and O’Sullivan, 1988; acted in Rozalla et al., 1990). Across the globe facial expressions are universal; that is unlike gesture such as head-nod which is culture-specific nonverbal behaviour.
            However, it might be impossible to locate both the linguistic and non linguistic signs of instant messaging and most CMC within the context of formal writing, where content, organization, grammar, vocabulary and mechanical accuracy set the stage. On the contrary, these CMC signs have ‘sneaked’ into informal writings of some communications. The most culpable of these communicators are advertisers and copy writers who have seen the communicative impact of these signs in the context of CMC. Political billboards, products and services posters and handbills are seen adorning CMC signs.
            It suffices to say that some of these textual construct have ‘crawled’ into formal writing of many students due to their exposure to CMC contexts. This situation is equally observed by Alabi (2005:14) in her implication of the findings from her study of the written language of the GSM. Scholars have however identified sloppiness of the language use in CMC being the consequence of the consciousness for the immediacy of the medium and an unconscious effort to reciprocate speech act as if it is in the natural face-to-face interpersonal medium. Acronyms, as well as emoticons, are created to compensate for that sloppiness. 

Saturday, 19 November 2011

HISTORY OF CMC

History of CMC [Part 1]
This part focuses on the history of CMC vis a vis the Internet technology. The other part will trace the history of CMC stressing on the mobile phone technology.

As backgrounds to further discussions, some introduction to the history of computer mediated communication is useful. The connections in place for the most widely discussed computer network, the Internet were formed in the 1960s and early 19770s when the U.S. Department of Defense and several research Universities, via; DARPA (Defense Advanced Research Program Agency) linked computers. The resulting network, Arpanet, allowed for access to each site’s computers not only for communication but for research. The later role, though, took a back seat to the use of Arpanet as a means for researchers to share information by way of electronic mail. Initially such mailing was in the form we are accustomed to from using the post office; individual messages are sent from one person to another.
            However, it quickly became clear that messages often contained information to be shared by many users and thus mailing lists were created. These lists allowed one person to mail one message to a central point from which that message was ‘bounced’ or ‘reflected’ to others who subscribed to the list. Eventually lists became specialized to particular topics, and the terms “bulleting board” and “mailing list” came to have some interchangeability. Bulleting boards, though generally referred to computers one could reach by dialing through standard phone lines with a computer modem and linking with another computer. The effect of each, board and list, was similar in many ways, as both provided news and information to users and came to be subsumed under the category of a newsgroup:.
            Newsgroups gather the messages posted by users in a centralized fashion and permit interaction with posted messages by way of simple means of reply. Lengthy threads are created by individual messages that generate dozens even hundred, of replies. The largest manifestation of newsgroups is known as the Usenet, a massive repository of thousand of newsgroups accessible from most any computer with a connection to the Internet.
            Other computer Internet grew during the 1970s and various software and hardware protocols were developed that enabled them to connect to Arpanet, and it in turn, morphed into the Internet; thanks to the National Science Foundation’s appropriation of advanced computing.
            The Internet essentially serves as the main connecting point for many other networks. It has in a sense come to be a ‘backbone’ by which networks link up with each other. In mid 1990s, it was estimated that there were over 30,000 computer networks with over 1.5 million computers connected through the Internet, and the number of information ‘hosts’ on the Internet, or “the Net” grew at a monthly rate of 8% to 10% within the US and 150,000 new users were joining over 20,000,000 existing users each month (New York Times 1994; Oni, 2002). With the ever continuous adoption and diffusion of communication technologies across the world, there are global statistics of Internet usage [http://www.internetworldstats.com/stats.htmwhich point to the popular trend and support both early and contemporary assertions (Rafaeli, 1986; cited in Jaffe et al., 2005) that some CMC formats deserve the title “mass medium”.
            The Internet is a decentralized network, and its management occurs via the NSF. However, no one group manages it. Instead, a variety of groups, such as the Internet Societies and interNIC, circulate information, resolution and do research on the network’s needs.

Computer-Mediated Communication. What is?

INTRODUCTION AND DEFINITIONS
The safest means to define and describe computer-mediated communication (CMC) is to first locate the concept within the ambit of the ever growing technologies of communication. This I believe will assist us the more in understanding the term computer-mediated communication. By TECHNOLOGIES OF COMMUNICATION I refer to the the 2 technologies of the INTERNET and MOBILE PHONES.
           
The growing technologies we have discussed so far also include the Internet and its features (see Oni, 2002) and computer aided communication systems such as instant messaging, Internet Relay chat (IRC), verbal communication on the Global System for Mobile (GSM), wireless devices and personal digital assistant methodologies like peer-to-peer networks and pervasive computing are also changing the ways in which people organize and share information.
            With all these in mind, we can safely attempt a broad definition of computer- mediated communication as:

the process by which people create, exchange and perceive information using networked telecommunication system (or non-networked computers) that facilitate encoding, transmitting and decoding message (December, 1997).

According to Shaft, Martin and Gay (2001), CMC is human-to-human communication using networked computer environments to facilitate interaction. It is the use of computer systems and networks for the transfer, storage and retrieval of information among humans (Santoro, 1995; cited in Collentine and Collentine 1997:414). Hian, Chuan, Trevor and Deternber (2004) however give a short but useful definition of CMC as “communication carried out through the use of inter-worked personal computers.” It is an umbrella term for all kinds of interpersonal (private and public) communication carried out on the Internet by e-mail, instant messaging systems, mailing lists, newsgroups, web discussion boards, Internet Relay Chat, and web chat channels (cf. Herring 2001, 2004). The definition provided by Jaffe, Lee, Huang and Oshagan (1994) also opened another perspective with which we view CMC. They define CMC as the process of one-to-one, one-to-many and many-to-many discourse using a computer based channel. This definition has caused computer-mediated communication to be viewed as the first interpersonal mass medium.
            CMC is different from "mediated communication" (OF Radio and Television)  because the human-to-human interaction is interactive. For example, when one sends email or engages in an online chat (such as the one that forms the data for this research) immediate response to messages is facilitated. In this situation, the communication is interactive. One is both a sender and receiver of communication. Individuals involved in the computer-mediated interaction act simultaneously as source and receiver.
            Computer, connected via the Internet or a computer network, act as the channel of communication. Because the interaction is personal, the message can consist of anything the two people wish to discuss; sports, music, movies, politics, or even plans for a date, and because CMC is interactive, feedback, naturally occurs through the exchange of real time messages.

What is CMC? A working definition of CMC that, pragmatically and in light of the rapidly changing nature of communication technologies, does not specify forms, describes it as 

“the process by which people create, exchange, and perceive information using networked telecommunications systems that facilitate encoding, transmitting, and decoding messages” (December, 1996). 

This seems to encompass both the delivery mechanisms, derived from communication theory, and the importance of the interaction of people that the technologies and processes mediate (Naughton, 2000). It also provides for great flexibility in approaches to researching CMC, as “studies of cmc can view this process from a variety of interdisciplinary theoretical perspectives by focusing on some combination of people, technology, processes, or effects” (December, 1996). The social aspects of the communication, rather than the hardware or software, form the basis of the more recent definitions. Jonassen et al. (1995) focus on the facilitation of sophisticated interactions, both synchronous and asynchronous, by computer networks in their definition of CMC. One of the most overt examples of the move away from a technological focus in definitions describes it thus: “CMC, of course, is not just a tool; it is at once technology, medium, and engine of social relations. It not only structures social relations, it is the space within which the relations occur and the tool that individuals use to enter that space” (Jones, 1995). In our selection of research studies for the present review, we have been guided more by the social and organizational aspects of specific projects than by their use of specific varieties of CMC and the associated technologies.

Synchronous and Asynchronous Communication.
One of the main distinctions that has been made in CMC has been between synchronous (real-time) and asynchronous (delayed time) communications. Synchronous, real-time communications, as between two people in a face-to-face discussion, or talking on the telephone, or as in a one-to-many form, such as a lecture, has its equivalent within CMC in chat rooms and similar environments. Much software exists to mediate this form of communication (e.g., IRC and various forms of instant messaging). These forms have had some use within educational contexts, but, in general, asynchronous forms seem to predominate, wherein there is a, potentially significant, time delay between sending a message and it being read. In offline communication, this latter form is similar to letter writing, or sending faxes, and online has its usual manifestations in email, discussion lists, and most forms of bulletin board and computer conference. For reasons that will become obvious as the reader proceeds, we do not plan to review synchronous and asynchronous applications of CMC in separate sections. Instead, we will refer to both of these categories as relevant in any or all of the sections of our review.


Highly Interactive Communication.
CMC provides for complex processes of interaction between participants. It combines the permanent nature of written communication (which in itself has implications for research processes) with the speed, and often the dynamism of spoken communications, for example via telephone. The possibilities for interaction and feedback are almost limitless, and are not constrained as they are in some of the “electronic page turning” forms of computer-aided instruction, wherein the interaction is limited to a selection among a small number of choices. It is only the creativity, imagination, and personal involvement of participants, that constrains the potential of online discussions. The potential for interaction in a CMC environment is both more flexible and potentially richer than in other forms of computer-based education. The textual aspects of CMC, and in particular of asynchronous CMC, support the possibility of greater reflection in the composition of CMC than is seen in many forms of oral discourse, with implications for levels of learning.We reflect these aspects of CMC in specific sections dealing with the dynamics of CMC processes in educational contexts.

Oral or Textual Communication
There is a substantial body of  work within the discussion of CMC practice and research on the nature of CMC, in particular whether it is akin to oral discourse or to written texts, or whether it is a different form completely (Kaye, 1991; Yates, 1994). CMC has been likened to speech, and to writing, and considered to be both and neither simultaneously. Some have criticized this oral/literate dichotomy, believing that it “obscures the uniqueness of electronic language by subsuming it under the category of writing.” (Poster, 1990). Discussion list archives, and the saving of interesting messages by individuals, which they may then reuse within later discussions, provide for new forms of group interaction, and suggest features unlike those seen in communities based on face-to-face interaction and the spoken word. Such a group can exist and “through an exchange of written texts has the peculiar ability to recall and inspect its entire past.” (Feenberg, 1989). This ability to recall and examine the exact form of a communication has profound significance for research conducted on or using CMC (McConnell, 1988). From a poststructuralist theoretical perspective, “the computer promises to redefine the relationship between author, reader and writing space.” Bolter (1989). For the reasons implied by the above, our review will place special emphasis on discourse analysis studies. Many of these have been performed by researchers especially interested in questions of language acquisition and use and are reported in journals and websites that are not part of the “mainstream” literature of educational technology.

Active or Passive Participation (Lurking).
In most discussion forums, a majority of subscribers do not contribute to the discussion list in any given time period. Of those who do contribute, most tend to make only a small number of contributions, while a small number of active subscribers provide a larger proportion of message contributions. One of the criticisms of many forms of CMC discussion is this tendency for a few members to dominate the discussions, or for the majority to lurk and not actively participate or contribute messages to the discussion forum. However, face-to-face discussions in educational contexts are often designed to be, or can become, monologues, with “silence filled by the teacher, or an exchange of unjustified opinions” (Newman et al., 1996). The fact that it is technologically possible for everyone to speak leads initially to the assumption that it is a good thing if they do, and to the measurement of a successful conference being related to the number of students who input messages. Most members of discussion forums are, most of the time, passive recipients of the messages, rather than active contributors to discussions; they are, de facto, lurkers. Lurking, that is, passive consumption of such electronic discussions, has been the subject of much discussion in CMC research. However, despite all that has been written, it remains under-theorized and under-researched. In most face-to-face group discussion environments, most participants lurk most of the time, and make occasional contributions. Indeed, most discussion forums, whether online or offline, would be impossible if all participants tried to actively contribute more frequently than they do. In addition, there is an assumption, one that has been insufficiently challenged in the research, of lurkers as passive recipients, rather than actively engaged in reading. Reading cannot be assumed to be passive. Much reading, whether online or offline, can encompass active engagement, thought, even reflection on what has been read. The fact that it does not elicit an overt contribution to the discussion forum should not, as has generally been the case in CMC research, be taken to assume lack of such engagement, or of learning.